
Terraria May 2025 Update
Hello Terrarians! š³
Firstly, we want to wish a veryĀ happy birthday to Terraria! The 16th of May marked fourteen years since the game was released on Steam - congratulations to the Re-Logic team for this amazing milestone! š

This month has been dominated by preparations forĀ UK Games Expo 2025, one of our favourite tabletop game conventions (not just because itās 45 minutes from our office, but that does help!). Youāll find full details below, as well as updates on pre-production components, biome tile art and lots more...
Letās dig in! š
šŖ Visit Us at UKGE 2025, Stand 2-714
FromĀ Friday 30th May to Sunday 1st June, the Paper Fort Games team will be at theĀ UK Games ExpoĀ in Birmingham, UK. Last year, we met loads of you at the show, and weād really love to see you again; if youāre attending the convention, please swing byĀ stand 2-714Ā to say hello and check out how the game has developed since UKGE 2024.Ā

Weāll be running multipleĀ demosĀ of the game every day of the convention, as well as bringing our dailyĀ giveaways,Ā beanbag toss, slimeĀ balloonsĀ andĀ King Slime photo cutout; we canāt wait to see you there!

š Latest Pre-Production Components
In anticipation of UKGE, weāve been working with the Gameland manufacturing team to produce as many close-to-final components as we can for demos at the convention. This has involved lots of preparation of print files, reviewing of proofs and discussions with the factory, but we were very keen to have up-to-date copies to show at the event.
Last year (and until very recently), we were using a handmade version of the game for demos and development, featuring laser-cut tokens, generic dice and 3D-printed miniatures; this year weāre delighted to be showing off the gameās production-quality components (though Chris is a little sad at not being let loose on the laser as much this yearā¦)
Youāll be able to see the gameās organiser trays, die-cut punchboard pieces, moulded plastic miniatures, printed transparent cards, wooden character pack, spiralbound Bestiary/ Crafting Menu, full-art card sleeves and much more. We have received many of these components in advance, and Gameland are going to be bringing a few of the remaining components direct to the show. Below is a selection of the new bits and pieces; itās wonderful to finally see the tokens and tiles as punchboards!

Gameland also sent us this video of the spiralbound Bestiary/ Crafting Menu sample, complete with the foiling on the covers!
š¬ Gameplay Videos
Getting our hands on these latest production-quality components will also give us the chance to do something weāve be wanting to do for a long while - make new gameplay videos! With the gameās rules in flux due to playtesting and our development copy of the game getting a bit ropey from all the handling/ stickering/ scribbling weāve subjected it to, we havenāt been in a position to make a video that shows off the game in the way it deserves ā until now! Once weāve recovered from UK Games Expo, weāll be organising a filming session; let us know in the comments if youād prefer a full playthrough, bitesize overviews of different aspects of the game, or something else!
šØ Biome Tile Art Update
If youāve been reading theĀ Development NewsĀ section of our recent updates, you might remember that we made the decision to remove half-blocks from the game. They were causing some confusion with movement, digging and line of sight rules, so theyāve been taken out. The gameās biome tile squares are now either full or empty. This required an update of the biome tile art by George, but weāre really happy with the result; it has allowed simplification of the rules while maintaining organic aesthetic of the tiles:

š² Shadowboxes
The lovely folks over atĀ ArtovisionĀ recently reached out to us about making a 3D shadowbox version of the Terraria board game cover art; if you were at PAX East at the start of May, you might have seen it on show at their stand.Ā
Artovision make the official Terraria shadowboxes and they were keen to add the board gameās box art to their collection. The team kindly sent over a sample of the shadowbox and it looks amazing; itās going straight up on the wall at Paper Fort Games HQ!

š Development News
Hereās what weāve been focusing on this month:
- Rulebook:Ā The rulebook rewrite is ongoing ā itās taking a little longer than anticipated but itās worth spending time on. The good news is that itās simpler, and shorter!Ā
- Card wording changes:Ā Weāve been going through the wording on every card with a fine-toothed comb to ensure consistency, simplify concepts and shorten text where possible. Weāre currently replacing commonly used terms (such as draw, discard and scrap) with icons so itās easier to parse a cardās effect at a glance.
- Bosses:Ā As well as streamlining Boss behaviours and mechanics, weāve been trying out a new idea that make a bossās spawned ally more than just another enemy token in the world. Weāre testing a new mechanic whereby Allies powerup their Boss via a ābuffā track ā players will have to decide how to move Allies on this track to balance rewards and boss buffs. The wrinkle is that an Ally gets added each turn, forcing Allies already on the track into new spaces. Weāll have more about this next month, but hereās a sneak peek of the prototype cards:

š¢ A Note on US Tariffs
A quick reminder that you can read ourĀ mini-updateĀ published last month for information on US tariffs; the situation is still in flux and discussions are ongoing with Re-Logic, with our manufacturing team and with fulfilment partners to find the best way forward. We'll keep you in the loop via Kickstarter updates, so keep an eye on your inbox!
š Updated Timeline Reminder
As per ourĀ March update, just a reminder that weāve updated our fulfilment estimate to August 2025. You can read more about the updated timelineĀ here.
š Weāll Be Back in June!
Thanks very much for reading this monthās update, for your ongoing support and for making this game possible.
If youāre at UKGE, weāll see you there! Please bear in mind it'll take us a bit longer to respond to emails/ message/ comments while we're away but we'll get back to you as soon as we return to the office!Ā
Until next time, Terrarians! š
-The Paper Fort Games team