Terraria August 2025 Update

Terraria August 2025 Update

Hello Terrarians! 🌳

This month, we’re sharing shipping and tariff information, shots of the few remaining components that you haven’t yet seen, a chance to provide feedback on the game’s pre-format rulebook, and more! 

Let’s dig in...

📅 Timeline Reminder

Just a reminder that in July’s update, we revised our estimated fulfilment to November 2025. You can read more about the reasons for that change in the update. 

🎬 Updated Gameplay Video

Earlier, this week, we re-uploaded our playthrough featuring Chippy, Alex and Hannah – this version is higher resolution and has been colour corrected, so the shots match more closely. This video is also public and shareable, so feel free to share with anyone who might be interested!

📖 Pre-Format Rulebook

As mentioned in July’s update, we’ve been finalising the rulebook after a major overhaul and several consistency passes. While layout and formatting are still in progress, we recently shared the pre-format rulebook so you can provide feedback; we’ll use this, alongside the feedback that we’ve incorporated from external editors, blind playtesters, and playthrough participants, to add the finishing touches. Thanks to everyone who has already commented!

A few notes before diving in:

  • This is an unformatted document; we’re looking for feedback on the clarity of rules, rather than visual polish.
  • You’ll see inline references [in square brackets]; these are just placeholders for icons/diagrams and can be ignored.
  • Page references are listed as XX, rather than a number, as they will change during formatting.
  • Images are drafts and may show outdated components – these will be updated and replaced.

👉 Read and comment at https://www.dropbox.com/scl/fi/g293te678ivjmbk31idip/Terraria-Rulebook-V5.0-Pre-Format.pdf?rlkey=lc7dy87g5yyd0sjynbeg1r917&st=kaltgpje&dl=0 

You can comment directly in Dropbox via your browser (our preferred method, since it tracks comments to the right page and allows us to manage feedback in one place) by clicking the icon shown below. A free account is required to do this; if you’d rather not sign up, you can email your feedback to chris@paperfortgames.com, please use the subject Line ‘Terraria Rulebook Feedback’ and be sure to include page numbers.

 

 

Thanks for helping us make the rulebook as clear and fun as possible!

📦 Shipping and US Tariffs

Since our campaign, global shipping costs have climbed. Rising sea freight and overland delivery rates - driven by tariff uncertainty in the US. and wider international instability - mean we’ve had to adjust shipping charges for all regions, despite working closely with our partners to keep increases as low as possible.

The steepest rises are in the US, where economic conditions, a weak dollar and high inflation have pushed costs up further. To help offset this rise, the incredible team at Re-Logic will be covering US import tariffs on all pledges (at the current tariff rate). We’re deeply grateful for their generosity and their continued support of the Terraria community.

We understand that this can be frustrating, and we promise to keep doing everything we can to manage costs fairly and ensure your rewards reach you safely. You’ll find the updated shipping rates below:

Please note: These prices do not include taxes. All dollar amounts shown are USD. See below for region groupings; some areas are grouped into shipping regions (Europe 1/2 and Asia 1/2; see image below for region grouping information).

We don’t make profit on shipping charges. We want to make sure that your game gets to you in pristine condition, so we’re pre-packaging pledges in the factory with multi-walled boxes, foam infill and corner protectors - we'll be sharing an example of pre-packaged pledges in future updates. 

What Happens Next?

Shipping charges (and any applicable taxes) will appear in your BackerKit account from Tuesday 2nd September. Please note that this might take up to 48 hours.

Addresses will be locked and cards will be charged for shipping (and any applicable taxes) on Thursday 25th September. Please ensure that your address and payment card details are correct before this date. If you need to make changes, please follow these how-to guides:

We ask backers to update their own details to ensure that we don’t introduce any transcription errors, but if you are unable to make changes after following these guides, please contact BackerKit support at https://terraria-board-game.backerkit.com/faq#contact-us or email us at hello@paperfortgames.com .

We’ll send out a reminder via mini-update before we charge cards; you’ll also receive an email from BackerKit. 

If you are one of the 150 backers who has not yet filled in your BackerKit survey, this is your last chance. Once we have locked addresses, we will be unable to fulfil pledges for backers with incomplete surveys.

Personal Tax ID Numbers

Since we sent out BackerKit surveys, a small number of regions have started requiring personal tax numbers for parcels delivered from a fulfilment centre outside a backer’s country. If you are a backer in an affected country, you’ll receive an email in the next couple of weeks requesting this information.

📝 Development Update

We are very excited to announce that apart from the rulebook (which is going through layout and graphic design process and discussed above), we have now submitted all of the game’s final files to the manufacturer! This is a massive milestone, and a huge relief, as it means that development is complete and that final production will begin shortly! 😃

Wooden components, miniatures and dice have already been manufactured, so we’ve got a bit of a headstart on the process, and we’re hoping that Gameland will be able to send us some photos of production over the coming weeks so we can share the manufacturing process with you!

You know you’re in the final stretch when the player references are locked in!

As well as the rulebook, the lion’s share of last month’s workload was performing ‘consistency passes’ on the game’s components. In the end, our consistency document contained almost 150 checks that need to be performed on every component. Here’s one that got through the first couple of rounds before being picked up; can you can spot the inconsistency between the cards below? (hint: It’s visual, rather than a text problem spelling, and it’s not related to colour…):

 

Click the image to reveal the answer!

 

There were also some additional checks for particularly tricky and/or technical components. For example, all transparent cards in the game have a ‘white layer’ (shown as pink in the GIF below) that is printed first to ensure that artwork areas are opaque – we needed to check that every transparent card’s white layer and art layer matched up exactly.

👀 Final Samples!

Below, you’ll find some of the game’s final components – those which we’ve been waiting for and therefore haven’t been able to share until now!

✨ Foiled Box Lid

Here’s the game’s cover complete with foil-stamped logo! Though it doesn’t seem so in these images, the ‘THE BOARD GAME’ subtitle is quite hard to read when foiled, so we’ve opted to keep that part foil-free for the final cover, but otherwise we think this looks beautiful, and will easily set the Kickstarter versions of the game apart from the retail version.


🏃 Character Pack

Hellstone backers will be receiving the wooden character pack as part of their pledge; below you can see how it can be swapped out for the foam block so that it can be stored inside the game box!



🔨 Foiled Pwnhammer

Here’s the limited-edition, uniquely-numbered, Pwnhammer card (included for all backers) in all its foiled glory!

🎇 Foiled Boss Cards

Boss cards have also received the shiny treatment, with some areas spared for readability.

🌟 Promo Pack Boosters

You’ll all be receiving the Developer Promo Pack (containing the Dev Set vanities) and the Seasonal promo pack (combining the Christmas and Halloween Promo cards); here are the boosters that they’ll come in (these samples are unsealed so we can check that all the cards fit inside… they do!)

👑 King Slime Graveyard

Finally, in last month’s update I mentioned that we had a drawer full of rejected samples, including a King Slime graveyard! Some of your were keen to see that, so here are just a few of the iterations we’ve gone through over the past few months…

👋 We’ll Be Back in September!

We’ll be back next month with manufacturing progress (and hopefully pictures!), and before that we'll publish a mini-update reminder about address locking and card charging. 

Thank you all for your amazing  support and patience, and thank you to Re-Logic for being fantastic creative partners - we're nearly at the finish line! 

-The Paper Fort Games team

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